arXiv · 2025 · Preprint

Kim, Ahn, Kwak, Chung & Watanabe (KAIST and Carnegie Mellon University) · → Paper · Demo: ✓ · Code: ?

A unified framework that jointly generates synchronized interactive talking/listening-head video and multi-turn conversational speech directly from a text dialogue and reference images, using two cross-modal mappers to exchange complementary information between the video and speech generation pipelines and avoid the error accumulation of a cascaded TTS-plus-talking-head approach.

Problem

Talking-head generation, listening-head generation, and conversational speech generation have each advanced substantially, but almost entirely in isolation: talking/listening-head systems assume a pre-recorded or TTS-cascaded audio track exists, and conversational speech generation systems have no visual dimension at all. Cascading a separate TTS system into a talking-head pipeline introduces error accumulation and requires a separate mechanism (such as acoustic prompting) to keep the synthesized voice and the visual identity consistent, and no prior text-driven approach jointly models the full dyadic structure of a two-person conversation (natural turn-taking, listener responsiveness, and speech overlaps) across both modalities simultaneously.

Method

TAVID first tokenizes an input text dialogue into dual-stream semantic tokens (one stream per participant) via an autoregressive text-to-semantic module (an encoder-decoder architecture trained with a next-token cross-entropy objective, following CoVoMix), which serve as a shared conditioning representation for both the video and speech generation pipelines. The speech pipeline then converts these semantic tokens into a mixed mel-spectrogram using a flow-matching acoustic denoiser, conditioned on per-stream speaker embeddings injected via a DSLN module; at training time these speaker embeddings are extracted directly from target audio, while at inference they are instead predicted from a reference image by the Speaker Mapper, so no reference audio is required to control voice identity. The video pipeline (built on Hallo2, a latent-diffusion UNet denoiser with a parallel ReferenceNet) generates the interactive video conditioned on reference spatial features, a face embedding, and interactive motion features produced by the Motion Mapper from the same dual-stream semantic tokens; because prosody strongly correlates with facial dynamics, the semantic tokens themselves are chosen to be prosody-aware (extracted from XLS-R rather than a purely-linguistic encoder like HuBERT). The two cross-modal mappers are the paper’s central architectural contribution: the Motion Mapper uses a joint self-attention mechanism (inspired by MMDiT) to translate the two semantic streams into interactive motion features that capture both stream-specific behavior and cross-stream turn-taking dependencies, while the Speaker Mapper combines the face embedding with intermediate ReferenceNet spatial features to predict a speaker embedding that aligns synthesized voice characteristics with the visual identity in the reference image, trained with an L2 loss against audio-extracted speaker embeddings.

The overall architecture of TAVID. Given a text dialogue and a reference image, the approach generates both interactive video and conversational speech, guided by two cross-modal mappers: the Motion Mapper predicts interactive motions from multi-stream semantic tokens, while the Speaker Mapper models vocal characteristics from the reference image.

Key Results

On interactive head generation (Seamless Interaction test set), TAVID substantially outperforms the only comparable public method (DIM, both audio-driven and TTS-cascaded variants) across subjective visual quality, lip-sync, and turn-taking scores (all roughly 3.75-3.84 vs. 2.0-2.4 for DIM) and every objective metric tested. On single-role talking-head generation (HDTF), TAVID achieves the best FID and FVD among SadTalker, Echomimic, and Hallo2 baselines, with lip-sync comparable to the best audio-driven system, and again shows that TTS-cascaded versions of the baselines suffer measurable degradation relative to TAVID’s direct text-driven approach. On listening-head generation (ViCo), TAVID achieves the best motion-realism (FD) and pose-variance-matching scores against L2L, RLHG, DIM, INFP, and ARIG, with a comparable (though not best) diversity score. On face-stylized speech generation (VoxCeleb2, unseen test speakers), TAVID achieves the best naturalness MOS (4.20) and UTMOS (3.53) among all compared methods, including audio-driven zero-shot TTS baselines YourTTS and CoVoMix and face-driven baselines Face-TTS and FVTTS; it trails YourTTS and CoVoMix on speaker-similarity (VoxSim), which the authors attribute to those methods extracting speaker embeddings directly from the target utterance rather than predicting them from a reference image, but achieves the best speaker similarity among face-driven methods and the best face-matching MOS of any method, including the audio-driven ones.

Novelty Assessment

TAVID’s individual pipeline components are largely adapted from prior work: the video pipeline builds directly on Hallo2’s latent-diffusion architecture, and the speech pipeline’s text-to-semantic and flow-matching acoustic denoiser design follows CoVoMix. The genuine architectural contribution is the pair of cross-modal mappers that create a bidirectional information pathway between the two otherwise-separate pipelines: the Motion Mapper’s joint self-attention design (validated against three alternative fusion strategies in ablation) and the Speaker Mapper’s use of complementary face-embedding and ReferenceNet features to predict voice characteristics from a static image rather than from reference audio. The paper’s own framing, first joint text-driven generation of both interactive video and conversational speech, appears accurate relative to the related work discussed, which treats video and speech generation as separate research threads.

Field Significance

moderate — TAVID’s main contribution is a working demonstration that video and speech generation pipelines can be coupled through learned cross-modal mappers rather than a rigid TTS-then-animate cascade, with the Speaker Mapper specifically offering a reusable mechanism for predicting voice identity from a face image alone. Its primary evaluation focus and strongest claimed advances are in the video/multimodal-interaction space (talking-head, listening-head, dyadic turn-taking realism); the speech-generation contribution, while genuinely evaluated with real TTS baselines and metrics, is one of four evaluated dimensions rather than the paper’s central focus.

Claims

  • supports: A speaker’s vocal identity can be predicted directly from a static reference face image, without any reference audio, by combining a face-recognition embedding with intermediate spatial features from a face-generation network, and used to condition zero-shot speech synthesis with speaker similarity that improves on prior face-driven approaches.

    Evidence: The Speaker Mapper, trained with an L2 loss against audio-extracted speaker embeddings, achieves the best VoxSim speaker-similarity score among face-driven baselines (Face-TTS, FVTTS) and the best face-matching MOS among all compared methods, including audio-driven ones, on the VoxCeleb2 test set with unseen speakers. (§5.3, §5.4, Table 4, Figure 5)

  • complicates: Predicting a target speaker’s voice from a reference image rather than from reference audio trades off objective speaker-similarity accuracy relative to methods that extract speaker embeddings directly from a target utterance, even when perceived naturalness and face-matching are improved.

    Evidence: TAVID achieves the best naturalness MOS and UTMOS among all compared speech generation methods, but trails audio-driven YourTTS and CoVoMix on the objective VoxSim speaker-similarity metric, since those methods inject vocal characteristics directly from the target utterance rather than predicting them from an image. (§5.3, Table 4)

  • supports: Jointly conditioning video and speech generation on prosody-aware semantic tokens, rather than purely linguistic ones, improves the accuracy and expressiveness of generated speech-synchronized facial motion, including lip synchronization specifically.

    Evidence: An ablation replacing the prosody-aware XLS-R-derived semantic tokens with HuBERT-based tokens (known to retain linguistic but not prosodic information) degrades lip-sync accuracy with a notable margin and overall motion realism in both talking-head and listening-head generation. (§5.4, Table 5, Table 6)

  • complicates: Cascading independently-trained TTS and talking/listening-head generation systems introduces measurable quality degradation relative to a jointly-designed text-driven pipeline, even when the same underlying video generation backbone is used in both configurations.

    Evidence: TTS-cascaded variants of baseline systems (DIM, SadTalker, Echomimic, Hallo2) consistently underperform their audio-driven counterparts and TAVID’s direct text-driven approach across objective video-quality metrics on both the Seamless Interaction and HDTF test sets. (§5.1, §5.2, Table 1, Table 2)

Limitations and Open Questions

The paper does not report a head-to-head comparison of overall system latency or inference cost against cascaded TTS-plus-talking-head pipelines, so the practical deployment trade-off of the joint architecture relative to cascading is not directly quantified. Speech-generation evaluation is conducted on a single dataset (VoxCeleb2) with English speakers, leaving open whether the Speaker Mapper’s face-to-voice mapping and the joint pipeline’s speech quality generalize across languages or more diverse voice populations. Because TAVID is, by the authors’ own account, the first text-driven interactive head generation system, most video-generation baselines it is compared against are audio-driven or TTS-cascaded adaptations of existing systems rather than genuinely comparable text-driven alternatives, which somewhat limits how much of its video-quality advantage can be attributed specifically to the joint cross-modal design versus simply avoiding a TTS cascade.

Wiki Connections

  • Speech-to-Speech Systems — generates synchronized dyadic conversational speech with natural turn-taking and speech overlaps directly from a text dialogue script, conditioned through a shared dual-stream semantic-token representation.
  • Zero-Shot TTS — the Speaker Mapper enables zero-shot voice generation for unseen speakers using only a static reference face image in place of the reference audio typically required by zero-shot TTS systems.